Brandon is an XR Software Engineer that began his journey in XR as an intern making mixed reality applications for the Bosch Research and Technology Center and its partner Carnegie Mellon University.
He thoroughly enjoys building real-time 3D applications for healthcare use cases. In the past, he has worked as a contractor for the University of Pittsburgh’s Biodynamics Lab to build real-time medical visualization tools. He has also worked as an XR consultant for the University of Pittsburgh’s School of Medicine building XR applications for medical training.
Brandon’s experience as an engineer extends into several other industries as well. He has worked for Bosch Building Technologies and Edgetide LLC as a full stack engineer. He has also worked as a QA Engineer for Panasas Inc.
Brandon holds a Bachelor of Science in Computer Science from the University of Pittsburgh, where he also teaches a course in Video Game Implementation for the Information Science School as an Adjunct Instructor.