Morgan is an artist and game designer specializing in 3D environments and illustration. She completed her Bachelor of Fine Arts at William Paterson University with a Concentration in Animation. There, she received scholarships from the art department, awards for various art projects, and graduated summa cum laude. Her thesis was the first interactive video game ever made in the William Paterson Fine Arts program.
After graduation, she worked on various graphic design projects, films, and games. This includes the massive multiplayer game World War II Online, and the award winning film the Spirit Seam.
Morgan is passionate about creating unique and engaging art in VR and applying it to the medical field. She is dedicated to using her skills to aid others who are struggling with their physical and mental health as a part of the BehaVR team.